Class CustomPlayerBuildDetails
CustomPlayerBuildDetails
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Bitmovin.Api.Sdk.Models
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class CustomPlayerBuildDetails : BitmovinResource
Properties
Domains
The domains that the player is locked to. If not set the player will only work with 'localhost'. Not more than 49 additional domains can be added. (required)
Declaration
public List<string> Domains { get; set; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<System.String> |
PlayerVersion
The player version that should be used for the custom player build. If not set the 'latest' version is used. (required)
Declaration
public string PlayerVersion { get; set; }
Property Value
Type | Description |
---|---|
System.String |