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Class CustomPlayerBuildDetails

CustomPlayerBuildDetails

Inheritance
System.Object
BitmovinResponse
BitmovinResource
CustomPlayerBuildDetails
Inherited Members
BitmovinResource.Name
BitmovinResource.Description
BitmovinResource.CreatedAt
BitmovinResource.ModifiedAt
BitmovinResource.CustomData
BitmovinResponse.Id
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Bitmovin.Api.Sdk.Models
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class CustomPlayerBuildDetails : BitmovinResource

Properties

Domains

The domains that the player is locked to. If not set the player will only work with 'localhost'. Not more than 49 additional domains can be added. (required)

Declaration
public List<string> Domains { get; set; }
Property Value
Type Description
System.Collections.Generic.List<System.String>

PlayerVersion

The player version that should be used for the custom player build. If not set the 'latest' version is used. (required)

Declaration
public string PlayerVersion { get; set; }
Property Value
Type Description
System.String
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