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Class DolbyDigitalPreprocessing

DolbyDigitalPreprocessing

Inheritance
System.Object
DolbyDigitalPreprocessing
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Bitmovin.Api.Sdk.Models
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class DolbyDigitalPreprocessing

Properties

DynamicRangeCompression

It indicates a gain change to be applied in the Dolby Digital decoder in order to implement dynamic range compression. The values typically indicate gain reductions (cut) during loud passages and gain increases (boost) during quiet passages based on desired compression characteristics.

Declaration
public DolbyDigitalDynamicRangeCompression DynamicRangeCompression { get; set; }
Property Value
Type Description
DolbyDigitalDynamicRangeCompression

LfeLowPassFilter

It applies a 120 Hz low-pass filter to the low-frequency effects (LFE) channel. This is only allowed if the channelLayout contains a LFE channel.

Declaration
public DolbyDigitalLfeLowPassFilter? LfeLowPassFilter { get; set; }
Property Value
Type Description
System.Nullable<DolbyDigitalLfeLowPassFilter>

NinetyDegreePhaseShift

NinetyDegreePhaseShift

Declaration
public DolbyDigitalNinetyDegreePhaseShift? NinetyDegreePhaseShift { get; set; }
Property Value
Type Description
System.Nullable<DolbyDigitalNinetyDegreePhaseShift>

ThreeDbAttenuation

ThreeDbAttenuation

Declaration
public DolbyDigitalThreeDbAttenuation? ThreeDbAttenuation { get; set; }
Property Value
Type Description
System.Nullable<DolbyDigitalThreeDbAttenuation>
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