Show / Hide Table of Contents

Class NotificationStateEntry

NotificationStateEntry

Inheritance
System.Object
BitmovinResponse
NotificationStateEntry
Inherited Members
BitmovinResponse.Id
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Bitmovin.Api.Sdk.Models
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class NotificationStateEntry : BitmovinResponse

Properties

Muted

Indicate if notification was sent (required)

Declaration
public bool? Muted { get; set; }
Property Value
Type Description
System.Nullable<System.Boolean>

NotificationId

The notification this state belongs to (required)

Declaration
public string NotificationId { get; set; }
Property Value
Type Description
System.String

ResourceId

Indicate if triggered for specific resource (required)

Declaration
public string ResourceId { get; set; }
Property Value
Type Description
System.String

State

State

Declaration
public NotificationStates? State { get; set; }
Property Value
Type Description
System.Nullable<NotificationStates>

TriggeredAt

TriggeredAt

Declaration
public DateTime? TriggeredAt { get; }
Property Value
Type Description
System.Nullable<System.DateTime>
Back to top Generated by DocFX