BitmovinApiSdk\Models\ScenePacing

Synopsis

class ScenePacing extends Enum {
  • // methods
  • public static ScenePacing create()
  • public static ScenePacing SLOW()
  • public static ScenePacing MEASURED()
  • public static ScenePacing BRISK()
  • public static ScenePacing FRANTIC()
  • public static ScenePacing UNKNOWN()
}

Hierarchy

Methods

public

  • BRISK() — Quick, energetic pace found in action sequences or montages
  • FRANTIC() — Rapid, chaotic pace with intense action or panic-driven scenes
  • MEASURED() — Steady, controlled pace typical of dialogue-driven scenes or methodical storytelling
  • SLOW() — Deliberate, unhurried pace with contemplative moments or establishing shots
  • UNKNOWN() — Unable to determine pacing
  • create()

Inherited from BitmovinApiSdk\Common\Enum

public

  • __callStatic() — Returns a value when called statically like so: MyEnum::SOME_VALUE() given SOME_VALUE is a class constant
  • __toString()
  • equals() — Determines if Enum should be considered equal with the variable passed as a parameter.
  • getKey() — Returns the enum key (i.e. the constant name).
  • getValue()
  • isValidKey() — Check if is valid enum key
  • jsonSerialize() — Specify data which should be serialized to JSON. This method returns data that can be serialized by json_encode() natively.
  • keys() — Returns the names (keys) of all constants in the Enum class
  • toArray() — Returns all possible values as an array
  • values() — Returns instances of the Enum class of all Enum constants