Source code for bitmovin_api_sdk.models.scene_dynamics

# coding: utf-8

from enum import Enum
from six import string_types, iteritems
from bitmovin_api_sdk.common.poscheck import poscheck_model
from bitmovin_api_sdk.models.scene_pacing import ScenePacing
from bitmovin_api_sdk.models.scene_tension import SceneTension
import pprint
import six


[docs]class SceneDynamics(object): @poscheck_model def __init__(self, tension=None, pacing=None): # type: (SceneTension, ScenePacing) -> None self._tension = None self._pacing = None self.discriminator = None if tension is not None: self.tension = tension if pacing is not None: self.pacing = pacing @property def openapi_types(self): types = { 'tension': 'SceneTension', 'pacing': 'ScenePacing' } return types @property def attribute_map(self): attributes = { 'tension': 'tension', 'pacing': 'pacing' } return attributes @property def tension(self): # type: () -> SceneTension """Gets the tension of this SceneDynamics. The detected tension of the scene based on content analysis :return: The tension of this SceneDynamics. :rtype: SceneTension """ return self._tension @tension.setter def tension(self, tension): # type: (SceneTension) -> None """Sets the tension of this SceneDynamics. The detected tension of the scene based on content analysis :param tension: The tension of this SceneDynamics. :type: SceneTension """ if tension is not None: if not isinstance(tension, SceneTension): raise TypeError("Invalid type for `tension`, type has to be `SceneTension`") self._tension = tension @property def pacing(self): # type: () -> ScenePacing """Gets the pacing of this SceneDynamics. The detected pacing of the scene based on content analysis :return: The pacing of this SceneDynamics. :rtype: ScenePacing """ return self._pacing @pacing.setter def pacing(self, pacing): # type: (ScenePacing) -> None """Sets the pacing of this SceneDynamics. The detected pacing of the scene based on content analysis :param pacing: The pacing of this SceneDynamics. :type: ScenePacing """ if pacing is not None: if not isinstance(pacing, ScenePacing): raise TypeError("Invalid type for `pacing`, type has to be `ScenePacing`") self._pacing = pacing
[docs] def to_dict(self): """Returns the model properties as a dict""" result = {} for attr, _ in six.iteritems(self.openapi_types): value = getattr(self, attr) if value is None: continue if isinstance(value, list): if len(value) == 0: continue result[self.attribute_map.get(attr)] = [y.value if isinstance(y, Enum) else y for y in [x.to_dict() if hasattr(x, "to_dict") else x for x in value]] elif hasattr(value, "to_dict"): result[self.attribute_map.get(attr)] = value.to_dict() elif isinstance(value, Enum): result[self.attribute_map.get(attr)] = value.value elif isinstance(value, dict): result[self.attribute_map.get(attr)] = {k: (v.to_dict() if hasattr(v, "to_dict") else v) for (k, v) in value.items()} else: result[self.attribute_map.get(attr)] = value return result
[docs] def to_str(self): """Returns the string representation of the model""" return pprint.pformat(self.to_dict())
def __repr__(self): """For `print` and `pprint`""" return self.to_str() def __eq__(self, other): """Returns true if both objects are equal""" if not isinstance(other, SceneDynamics): return False return self.__dict__ == other.__dict__ def __ne__(self, other): """Returns true if both objects are not equal""" return not self == other